Researched profile. The figures here are modelled by us from public information, published with the sources they were drawn from. How we research.
Read Sep 2026. Figures here are a reading taken then, not a live feed.
Their site links four community channels, and on Amazon the demand arrives already typing the brand’s or the game’s name.
Follower counts and site traffic were not read for this profile, so the chips above carry no audience figure. What was read is Amazon search. On “restoration games”, 24 of the first page’s organic results are the brand’s; on “unmatched board game”, eight, the best at position 3. On four generic board-game searches, none of the 60 results a page is theirs.
| Search | Sponsored slots theirs | Organic results theirs | Best organic position |
|---|---|---|---|
| restoration games | 4 of 12 | 24 | #5 |
| unmatched board game | 3 of 11 | 8 | #3 |
| board games for adults | 0 of 12 | 0 | — |
| strategy board games | 0 of 12 | 0 | — |
| family board games | 0 of 12 | 0 | — |
| 2 player board games | 0 of 12 | 0 | — |
Read 15 September 2026 in Chrome with delivery set to New York 10001, 60 results a page. Amazon localises search to whoever is looking, so these positions describe that reader on that day. A first “strategy board games” read showed no ads at all and was read again.
Nothing public says how much of that branded demand comes from Kickstarter backers, game stores or their socials, because none of them publishes a number.